This page (revision-9) was last changed on 23-Apr-2021 17:42 by Administrator

This page was created on 23-Apr-2021 17:52 by Administrator

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Version Date Modified Size Author Changes ... Change note
9 23-Apr-2021 17:42 2 KB Administrator to previous
8 23-Apr-2021 17:52 2 KB Administrator to previous | to last
7 23-Apr-2021 17:52 2 KB Administrator to previous | to last
6 23-Apr-2021 17:52 2 KB Administrator to previous | to last
5 23-Apr-2021 17:52 2 KB Administrator to previous | to last
4 23-Apr-2021 17:52 2 KB Administrator to previous | to last UPSET ==> Stunned
3 23-Apr-2021 17:52 2 KB Administrator to previous | to last
2 23-Apr-2021 17:52 2 KB Administrator to previous | to last
1 23-Apr-2021 17:52 2 KB Administrator to last

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At line 19 removed one line
If cast a Spell with name, same as already active Spell, the new Spell will replace the effect of the previously cast Spell (if the previously cast Spell of the same level or lower). In case the previous Spell is of level higher, it will be impossible to cast the Spell.\\
At line 20 added 5 lines
If cast a Spell with name, same as already active Spell, the new Spell will replace the effect of the previously cast Spell (if the previously cast Spell of the same level or lower). In case the previous Spell is of higher level, it will be impossible to cast the Spell.\\
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Spells can be cast simultaneously in the battle. Same spells of allies in attack or defense which work for ally or enemy - will sum up. Spells-infections are being replaced with the same spell-infection or the one with the higher level.
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At line 23 removed one line
If a Spell can be cast upon a Hero and a Domain and the Hero is in the Sanctuary, the Spell will not be cast upon the Hero after the Hero is in the Garrison of the Domain under the Spell.\\
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Remember that Spells are not working if Hero is [Stunned|UPSET].\\
Remember that Spells are not working if Hero is [Stunned|Stunned].\\