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back_hero.png 4.4 kB 1 16-Aug-2014 11:06 Administrator
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wiz_bad.jpg 24.5 kB 1 16-Aug-2014 11:06 Administrator

This page (revision-24) was last changed on 16-Aug-2014 11:06 by Administrator

This page was created on 16-Aug-2014 11:06 by Administrator

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At line 4 changed one line
* and be of Suzerain rank.
* and be of Captain rank.
At line 7 changed one line
If a Player having Hero loses the Suzerain rank, the Hero will not obey the player until the player obtains the Suzerain rank again. In such case the Hero behaves as [Stunned|Stunned]. \\
If a Player having Hero loses the Captain rank, the Hero will not obey the player until the player obtains the Captain rank again. In such case the Hero behaves as [Stunned|Stunned]. \\
At line 54 changed 2 lines
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0002\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.000005\\
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0004\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00001\\
At line 57 changed 2 lines
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00005\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000003\\
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.0001\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000006\\
At line 61 changed 2 lines
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0005 * 0.2\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00005 * 0.2\\
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0002\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00002\\
At line 64 changed 2 lines
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00005 * 0.2\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000003 * 0.2\\
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00002\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.0000012\\
At line 69 changed one line
10000 * 0.0005 * 0.2 = 1 Experience\\
10000 * 1* 0.0002 = 2 Experience\\
Version Date Modified Size Author Changes ... Change note
24 16-Aug-2014 11:06 4.705 kB Administrator to previous
23 16-Aug-2014 11:06 4.736 kB Administrator to previous | to last
22 16-Aug-2014 11:06 4.732 kB Administrator to previous | to last
21 16-Aug-2014 11:06 2.506 kB Administrator to previous | to last
« This page (revision-24) was last changed on 16-Aug-2014 11:06 by Administrator