In the tables of unit's cost below, the amounts of resources and population needed to train the units are shown.\\ Rating in the table – is the cost of all resources for a certain unit. Server coefficient should be taken into account in further calculations.\\ The defence parameter of all troops equals 0 initially.\\ \\ %%tabbedSection %%tab-Players'_Units __Carrier__ ||[{Image src='scavenger.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating||Capacity | 1| 0| 8| 0,1| 3| 25| | | 2| 78 |50 (Knights:100 Monsters:100) | 2| 0| 12| 0,1| 4| 12| 4| | 3| 96 |50 (Knights:100 Monsters:160) | 3| 0| 15| 0,1| 5| | 6| 1| 4| 110| 50 (Knights:100 Monsters:200) | 4| 0| 20| 0,1| 10| | 8| 1| 4| 143| 50 (Knights:100) \\ __Warrior__ ||[{Image src='melee.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 2 - 3| 10| 0,2| 5| 60| | | 10| 185 | 2| 4 - 6| 15| 0,3| 7| 67| 8| | 15| 320 | 3| 6 - 8| 25| 0,4| 10| | 12| 15| 25| 493 | 4| 10 - 12| 30| 0,4| 15| | 15| 20| 25| 645 \\ __Cavalry__ ||[{Image src='cavalry.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 3 - 4| 15| 0,2| 13| 85| | | 15| 268 | 2| 5 - 7| 25| 0,4| 19| | 31| | 25| 453 | 3| 8 - 10| 35| 0,6| 26| | 42| 2| 35| 656 | 4| 10 - 12| 40| 0,6| 35| | 45| 3| 35| 728 \\ __Airborne__ ||[{Image src='flyer.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 4 - 6| 20| 0,3| 16| 118| | | 20| 370 | 2| 8 - 10| 30| 0,5| 20| | 42| | 30| 608 | 3|10 - 12| 40| 0,7| 27| | 49| 3| 40| 776 | 4|14 - 16| 60| 0,7| 40| | 40| 10| 40| 810 \\ __Archer__ ||[{Image src='range.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1|25 - 35| 6| 0,4| 16| 158| | | 6| 490 | 2|35 - 45| 10| 0,7| 26| 168| 15| | 10| 740 | 3|45 - 55| 15| 0,9| 33| | 22| 32| 15| 1013 | 4|50 - 60| 15| 0,9| 35| | 25| 35| 15| 1120 \\ __Healer__ ||[{Image src='healer.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating||Resurrects | 1| 0 - 1| 10| 3,0| 25| | 200| 35| 10| 3560|1 (Elves:2) | 2| 1| 15| 4,6| 35| | 300| 45| 15| 5180|2 (Elves:3) | 3| 1 - 2| 20| 6,1| 50| | 400| 60| 20| 6910|3 (Elves:4) | 4| 1 - 2| 20| 6,1| 60| | 450| 70| 20| 7830|4 (Elves:5) \\ __Mercenary__ ||[{Image src='miner.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 3 - 5 (Demons:5-7)|1| 0,1| 75| | | | 1| 75 | 2| 5 - 7 (Demons:8-10)|1| 0,1| 90| | | | 1| 90 | 3|7 - 9 (Demons:11-13)|1| 0,1| 105| | | | 1| 105 | 4|8 - 10 (Demons:12-14)|1| 0,1| 120| | | | 1| 120 \\ __Mage__ ||[{Image src='mage.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating||Decreases damage from\\ Towers and Magic Towers | 1| 3| 5| 2,1| 80| | | 107| 5| 2327|10 (Drow:20) | 2| 4| 10| 2,9| 118| | | 150| 10| 3268|20 (Drow:40) | 3| 5| 15| 3,9| 190| | | 200| 15| 4390|30 (Drow:60) | 4| 8| 20| 3,9| 250| 0| 0| 250| 15| 5500|40 (Drow:80) \\ /% %%tab-Monsters \\ The attack and life parameters of monster units are the same as of players` units.\\ \\ __Carrier__ ||[{Image src='scavenger.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] || Rating ||Capacity | 1| 25| 0| 0| 0| 2 |1| 100 | 2| 25| 0| 0| 0| 3 |1| 160 | 3| 1| 0| 0| 0| 4 |1| 200 \\ __Warrior__ ||[{Image src='melee.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 50| 1| 0| 0| 10|3 | 2| 50| 1| 0| 0| 15|3 | 3| 5| 0| 0| 0| 25|5 \\ __Cavalry__ ||[{Image src='cavalry.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 75| 1| 0| 0| 15|3 | 2| 75| 0| 0| 0| 25|4 | 3| 6| 0| 0| 0| 35|6 \\ __Airborne__ ||[{Image src='flyer.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 100| 1| 0| 0| 20|3 | 2| 100| 0| 0| 0| 30|6 | 3| 7| 0| 0| 0| 40|7 \\ __Archer__ ||[{Image src='range.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 100| 1| 0| 0| 6 |4 | 2| 100| 0| 0| 0| 10|7 | 3| 10| 0| 0| 0| 15|10 \\ __Healer__ ||[{Image src='healer.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 80| 0| 2| 0| 10|28 | 2| 50| 0| 3| 0| 15|42 | 3| 5| 0| 5| 0| 20|70 \\ __Mercenary__ ||[{Image src='miner.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 10| 0| 0| 0| 1|1 | 2| 10| 0| 0| 0| 1|1 | 3| 1| 0| 0| 0| 1|1 \\ __Mage__ ||[{Image src='mage.png' align='left' }]||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]|| Rating | 1| 80| 0| 0| 1| 5|22 | 2| 50| 0| 0| 1| 10|32 | 3| 2| 0| 0| 2| 15|44 \\ /% %%tab-Clan_Castle_Monsters \\ __Carrier__ ||[{Image src='scavenger.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]||Capacity | 1| 0| 8| 0,1| 6| 50| | | 2| 100 | 2| 0| 12| 0,1| 8| 24| 8| | 3| 160 | 3| 0| 15| 0,1| 10| | 12| 2| 4| 200 | 4| 0| 15| 0,1| 10| | 12| 2| 4| 200 \\ __Warrior__ ||[{Image src='melee.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] | 1| 2 - 3| 10| 0,2| 10| 120| | | 10 | 2| 4 - 6| 15| 0,3| 14| 134| 16| | 15 | 3| 6 - 8| 25| 0,4| 20| | 24| 30| 25 | 4| 6 - 8| 25| 0,4| 20| | 24| 30| 25 \\ __Cavalry__ ||[{Image src='cavalry.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] | 1| 3-4| 15| 0,2| 26| 170| | | 15 | 2| 5-7| 25| 0,4| 38| | 62| | 25 | 3|8-10| 35| 0,6| 52| | 84| 4| 35 | 4|8-10| 35| 0,6| 52| | 84| 4| 35 \\ __Airborne__ ||[{Image src='flyer.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] | 1| 4 - 6| 20| 0,3| 32| 236| | | 20 | 2| 8 - 10| 30| 0,5| 40| | 84| | 30 | 3|10 - 12| 40| 0,7| 54| | 98| 6| 40 | 4|10 - 12| 40| 0,7| 54| | 98| 6| 40 \\ __Archer__ ||[{Image src='range.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] | 1|25 - 35| 6| 0,4| 32| 316| | | 6 | 2|35 - 45| 10| 0,7| 52| 336| 30| | 10 | 3|45 - 55| 15| 0,9| 66| | 44| 64| 15 | 4|45 - 55| 15| 0,9| 66| | 44| 64| 15 \\ __Healer__ ||[{Image src='healer.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]||Resurrects | 1| 0 - 1| 10| 3,0| 50| | 400| 70| 10| 1 | 2| 1 - 1| 15| 4,6| 70| | 600| 90| 15| 2 | 3| 1 - 2| 20| 6,1| 100| | 800| 120| 20| 3 | 4| 1 - 2| 20| 6,1| 100| | 800| 120| 20| 3 \\ __Mercenary__ ||[{Image src='miner.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}] | 1| 3 - 5 |1| 0,1| 150| | | | 1 | 2| 5 - 7 |1| 0,1| 180| | | | 1 | 3| 7 - 9 |1| 0,1| 210| | | | 1 | 4| 7 - 9 |1| 0,1| 210| | | | 1 \\ __Mage__ ||[{Image src='mage.png' align='left' }]||[{Image src='attack.png' align='center'}]||[{Image src='health.png'}]||Salary||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='grain.png'}]||[{Image src='iron.png'}] ||[{Image src='people_all.png'}]||Decreases damage from Towers and Magic Towers | 1| 3 - 3| 5| 2,1| 160| 0| 0| 214| 5| 10 | 2| 4 - 4| 10| 2,9| 236| 0| 0| 300| 10| 20 | 3| 5 - 5| 15| 3,9| 380| 0| 0| 400| 15| 30 | 4| 5 - 5| 20| 3,9| 380| 0| 0| 400| 15| 30 \\ \\ \\ /% /% \\ The maximum possible reduction of __ the army's salary __ is approximately -99,74%: \\ By 96%, the remaining salary can be reduced with the help of the Exchequer science. \\ The remaining 4% can be further reduced by another 80% with various artefacts and spells. It turns out another -3.2%. \\ Additionally the remaining salary can be reduced by another 67% with the help of Ancient Magic, another -0,54%. \\ Total minus to salary: (-96%)+(-3.2%)+(-0,54%) = -99,74% \\ \\ __Example__: \\ Let's say the salary of the whole army is 20,000 gold per hour. With the help of the Exchequer science, studied to level 20, the basic salary is reduced by 96%. 20000-96% (19200) = 800 \\ And already with the help of artefacts, skills and spells, you can lower the main salary by another 80%. In this case, 800-80%(640)=160. \\ With the Ancient Magic the remaining amount 160 decreases by another 67%. 160-67%(107)=53.\\ \\ Thus, in total we get the maximum possible reduction in army salaries by 99,74% - 53 gold per hour instead of 20,000 \\ \\ \\ See also:\\ [Units Description|UnitsDescription]\\ [Units Training|Units]\\ \\