Hi guys!
I wanted to share a few Quality of Life (QoL) ideas that I think could make the gameplay experience better.
Let me know what you think!
1. Clan Resource Request System
At the moment, when players want to request resources or population from the clan's warehouse or reserve, it often involves clan messages, manual tracking of amounts, and can sometimes lead to confusion.
For example, both the leader and the treasurer may accidentally send resources at the same time, resulting in a double allocation.
To simplify and streamline this process, I propose the following feature:
* Introduce an option in the Diplomatic Corps where a player can submit a "request" for resources or population.
* The player would enter the amount and type of resource they need, and this request would then be visible to the clan leader and/or treasurer.
* The leader or treasurer would have two simple buttons to either accept or decline the request.
* The fields should also be editable, allowing the leader or treasurer to modify the request if needed (for example, if there aren’t enough resources available).
* Once the request is accepted, it would automatically disappear from the list, and the transfer would be completed, avoiding the risk of duplicate resource distributions.
* Additionally, there could be an archive/history section, allowing the clan to keep track of who has received resources and how much over time.
This feature would greatly reduce confusion, simplify resource management, and offer a much more efficient system for both players and clan leaders.
2. Predefined Troop Templates
Another suggestion that would be incredibly helpful for players, especially during combat and clearing small ruins, is the option to save predefined troop templates. This would allow players to:
* Select a preconfigured template by name, which would automatically send the specific units set in the template.
* This would save time and reduce clicks, as players wouldn’t need to manually select and input the number of units for each ruin or battle.
* It would also minimize the chance of mistakes, such as sending more troops than necessary, or accidentally sending the wrong units (e.g., mercenaries instead of healers).
3. Clan Description or Message Space
Currently, many clans use external platforms like Telegram, Discord, Viber, or Skype to share important information such as clan rules and other announcements. However, it would be far more convenient if there were an option within the Diplomatic Corps to have a dedicated description or message space where the clan leader could write such information. This would ensure that:
* All clan members have immediate access to important rules and information without relying on external tools.
* New members would be able to see the information right away, without the need to join an external communication group.
* While I am aware of the option to send clan messages, these often get ignored, deleted, or forgotten over time. A permanent space for key information would be a more reliable way to keep everyone informed.
4. Aggressive Ruins Indicator
When a player’s scout discovers a ruin, there is currently no clear indication in the system messages whether the ruin is normal or aggressive, requiring players to manually check. To make this process more efficient, I propose adding a simple message to the system notifications that states something like:
"Level 5 Aggressive Ruin has been discovered."
This would allow players to immediately know what type of ruin they’ve found without needing to open and inspect each one manually. It would save time and improve the clarity of the information presented to the player.
5. Clan Castle in the City Dropdown
It would be highly convenient if the clan castle was included in the city dropdown list that appears when selecting cities. Currently, accessing the clan castle requires opening and closing the map, which can be time-consuming. Since all players in the clan have access to the castle, it would be much faster and easier if it could be directly accessed from the dropdown menu where other cities are listed. It can be placed at the end of the list or with some kind of separator so as not to interfere with cities, barracks and other outer domains.
This change would eliminate the extra step of opening the map, allowing for a smoother and more efficient experience when accessing the clan castle.
6. Creation of an Official Discord Server
Creating an official Discord server for the game would bring together players from all servers, making communication between players, clans, and friends much easier. This server could also include channels for suggestions, reporting issues, and fostering discussions between all players, not just those in specific servers, as is the case with the forums.
That’s it for now! Let me know what you guys think about these suggestions.
If I come up with more ideas, I’ll make sure to add them here in this thread.
Also, if anyone else has an idea, feel free to share it in this thread so we can gather all QoL suggestions in one place and hopefully get some attention on them. Who knows—maybe we’ll see some of these changes in the game one day!
Quality of Life (QoL) Suggestions
- sliph
- Master
- Posts: 221
- Joined: 16 Feb 2013, 14:00
- Location: US
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Re: Quality of Life (QoL) Suggestions
Some interesting ideas. Hard to implement useful ideas that also don't just help cheaters cheat more by making botting and scripting even easier.
For the king, for the land, for the mountains
For the green valleys where dragons fly
For the glory, the power to win the black lord
I will search for the Emerald Sword!
For the green valleys where dragons fly
For the glory, the power to win the black lord
I will search for the Emerald Sword!
-
- Novice
- Posts: 4
- Joined: 09 May 2019, 10:12
Re: Quality of Life (QoL) Suggestions
I believe many of your ideas are very good
considering the ammount of people using the bot i think all the bot features should be implemented in the core game for some payment so that nobody is in a disadvantage
considering the ammount of people using the bot i think all the bot features should be implemented in the core game for some payment so that nobody is in a disadvantage