Ruin Numbers..

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Muratek_tr
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Posts: 21
Joined: 27 Jan 2015, 09:21

Ruin Numbers..

#1 Post by Muratek_tr »

After the merge we have problems with even our own clan members and allies about ruins, that now there's more than 1000 player has 150Million army point or more in same server now, so you merged more than 10 servers to one but keep the ruin numbers per kingdom same!??? :(
This is not enough! Now you will tell me you can buy while tournument or train apprentices and gain right to attack little ruins for several hours but even after clearing the kingdoms same number of little ruins pops up again and so few level5 and 6 comes..
The number of level 5 and 6 ruins per kingdom must be at least 5 or 6..

Image
Ex-Turkish Server Moderator
nessajah
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Posts: 14
Joined: 11 Jun 2013, 18:59

Re: Ruin Numbers..

#2 Post by nessajah »

Agreed! Anyway the merge produced and will still produce a lot of players leaving this game... After all, it's a war-game... But number of ruins should be increase a bit... More fat farmers to be robbed :ugeek:
ToXeDo
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Posts: 1
Joined: 27 Jan 2015, 09:23

Re: Ruin Numbers..

#3 Post by ToXeDo »

+1
Vwarrior
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Posts: 22
Joined: 02 Feb 2013, 17:49

Re: Ruin Numbers..

#4 Post by Vwarrior »

Well number of players have increased no doubt. But somehow if you search in same day 1 kingdom 2 times, there is chance of ruin appearing again. I explored and took ruins, then a lvl4 player explored same kingdom and again gave me ruin in that same kingdom. they have certainly increased frequency of number of ruins appearing. Just look at the auction market! More gold with everyone and also good chance to attack other players for gold.
sajap
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Posts: 1
Joined: 27 Jan 2015, 09:40

Re: Ruin Numbers..

#5 Post by sajap »

for all the players to problem
should shorten the life of small ruins to 9 days on all levels :evil:
desert0
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Posts: 2
Joined: 23 Oct 2013, 08:18

Re: Ruin Numbers..

#6 Post by desert0 »

that was the point:)))). some players to leave the game or to spend more:D
okiyuki
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Joined: 27 Jan 2015, 09:26

Re: Ruin Numbers..

#7 Post by okiyuki »

+1
+1
+1
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sebastiansaint
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Posts: 3
Joined: 09 Sep 2012, 17:15

Re: Ruin Numbers..

#8 Post by sebastiansaint »

I agree with this post
What is purpose of that server union ? To destroy completley the game ? Are you count how many TOP players leave game?
I can give you basic number of 20 players in Top 50 list.Is that not enought good sign you need to reconsider situation?Why in that case you not mixed another type of servers with us?
We have no chance to hold amry.Not enought gold and you guys whant from us to kill us?
This is a miner not a battle server
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Singer_hr
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Joined: 27 Jan 2015, 09:35

Re: Ruin Numbers..

#9 Post by Singer_hr »

Muratek_tr wrote:After the merge we have problems with even our own clan members and allies about ruins, that now there's more than 1000 player has 150Million army point or more in same server now, so you merged more than 10 servers to one but keep the ruin numbers per kingdom same!??? :(
This is not enough! Now you will tell me you can buy while tournument or train apprentices and gain right to attack little ruins for several hours but even after clearing the kingdoms same number of little ruins pops up again and so few level5 and 6 comes..
The number of level 5 and 6 ruins per kingdom must be at least 5 or 6..

Image


I completely agree
zar96_fi
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Posts: 1
Joined: 27 Jan 2015, 09:56

Re: Ruin Numbers..

#10 Post by zar96_fi »

:ugeek:
twenty days I spent on the order of 5 * after connecting the server, and every day I took 30 or ruin the fifth level setig
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Sulawesi
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Posts: 11
Joined: 27 Jan 2015, 09:25
Location: TR

Re: Ruin Numbers..

#11 Post by Sulawesi »

Definetly right...
My kingdom, next kingdoms are full of small ruins. I cleaned them last week next day new ones came, 5 or 6 ones? of course not... Yes you merged 11 servers but please do the necessary arrangements for players of 11 servers too.

Pictures are taken from my next kingdoms.

First picture is the best one, we have still a chance to find 2 ruins (5 or 6 level)

But other one killing us and nowadays i see it offenly

Image


Image
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Sulawesi
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Location: TR

Re: Ruin Numbers..

#12 Post by Sulawesi »

sebastiansaint wrote: What is purpose of that server union ? To destroy completley the game ? Are you count how many TOP players leave game?
So right... I think all players have same thought...
Lukone
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Posts: 19
Joined: 16 Nov 2013, 22:53

Re: Ruin Numbers..

#13 Post by Lukone »

I agree, much more players = much more ruins needed
kingwar
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Joined: 27 Jan 2015, 09:14

Re: Ruin Numbers..

#14 Post by kingwar »

Muratek_tr wrote:After the merge we have problems with even our own clan members and allies about ruins, that now there's more than 1000 player has 150Million army point or more in same server now, so you merged more than 10 servers to one but keep the ruin numbers per kingdom same!??? :(
This is not enough! Now you will tell me you can buy while tournument or train apprentices and gain right to attack little ruins for several hours but even after clearing the kingdoms same number of little ruins pops up again and so few level5 and 6 comes..
The number of level 5 and 6 ruins per kingdom must be at least 5 or 6..

Image


+1
bakios
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Posts: 1
Joined: 27 Jan 2015, 09:39

Re: Ruin Numbers..

#15 Post by bakios »

Or, let the slaughter begin... :mrgreen:
Ponder
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Posts: 9
Joined: 04 Apr 2012, 17:08

Re: Ruin Numbers..

#16 Post by Ponder »

es i do agree as well,when the merge happened..there was ruins, plenty but with some bgs as well.but now it back to normal.how can someone sort things out when you have a big army and you have to feed them with millions of gold per day...is it fair to the administration to make us play this game nearly everyday..whoever is on the first page for army rating need to play at least 12 hrs..
is it an easy task?no..
the way its going,i feel like a lot more good players who spend bgs will leave the game...as it is pointless to struggles on ruins,bgs..not enough lakes..ruins...gold...salary for army is out of order if the system is back to normal..
Demonoid_hr
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Joined: 27 Jan 2015, 09:40

Re: Ruin Numbers..

#17 Post by Demonoid_hr »

+++++++
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pandemoniac_hr
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Joined: 27 Jan 2015, 09:37

Re: Ruin Numbers..

#18 Post by pandemoniac_hr »

Dragi moji englezi čistite vi male ruine pa će te imati i velikih,dole čisti male rusevine samo cavi,šta se buniš onda,od kad smo došli na ovaj server covek nije ni jednom očistio male ruine a oce velike e ne moze jaro plati pa klati,i da vam kažem loš vam taj prevodilac googlov bavuljate tu ko pijane patke! :lol: :lol: :lol:
Cavi_hr
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Posts: 1
Joined: 27 Jan 2015, 09:39

Re: Ruin Numbers..

#19 Post by Cavi_hr »

I do not know what you talking about ...
when you clean the small ruins ..
two lakes hold and you can not do the job ..
since I on this server five times I tore down the small ruins I will not have you around me and so you pull down, I have no one lake !!!
BobHuman_se
Esquire
Posts: 30
Joined: 27 Jan 2015, 09:41

Re: Ruin Numbers..

#20 Post by BobHuman_se »

I have another suggestion:
If the admins are not willing to increase the ruin numbers, how about limiting the maximum number of smaller ruins per kingdom?
For example: a maximum of 4 level 1-4 ruins per kingdom, so it is possible to spawn 3 level 5 or 6 ruins.
This way kingdoms don´t get completely blocked for suzerains and ruins can be killed/respawned faster.
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Arbash
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Posts: 319
Joined: 04 May 2012, 08:50

Re: Ruin Numbers..

#21 Post by Arbash »

The number of ruins depends on the number of players. The more players - the more ruins of the respective levels. Each kingdom has up to 8 ruins which means that 3 ruins is not a rule breach. Keep in mind that ruins appear and are getting destroyed constantly, so you explorers may not get to discover them in time. If you feel like your are getting not enough gold from ruins for your army, consider mining more gold or elaborate a startegy which would require that many soldiers to be supplied.
BobHuman_se
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Posts: 30
Joined: 27 Jan 2015, 09:41

Re: Ruin Numbers..

#22 Post by BobHuman_se »

Arbash wrote:The number of ruins depends on the number of players. The more players - the more ruins of the respective levels. Each kingdom has up to 8 ruins[...]
Thank you, learned something new.
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