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Imbalance level of the ruins.

Posted: 04 Dec 2011, 00:05
by daivi
A question for game developers.
Now the game is very hard to find ruins for players level Syuzerain.
Can this be fixed? It is impossible to play well, if not the ruins of your level.
I would be grateful for the clarification!

Re: Imbalance level of the ruins.

Posted: 04 Dec 2011, 05:26
by Igor78
Similar problem for days researchers find 2-3 ruins of the level and it is desirable 15-20... For normal development... When this disbalance will be corrected?

Re: Imbalance level of the ruins.

Posted: 04 Dec 2011, 20:24
by sabbracadabra
I believe the number of Ruins depends on the number of players.

Re: Imbalance level of the ruins.

Posted: 06 Dec 2011, 04:07
by Igor78
Please make correction. In radius of 5 kingdoms from 66-11 there are no ruins 5-6 levels. For days investigated kingdom 66-11 there are no new ruins thus in kingdom there are only one ruins three times.

Re: Imbalance level of the ruins.

Posted: 06 Dec 2011, 04:18
by Igor78
why active players have to suffer for lack of ruins? and forced to walk on the ruins of the kingdoms of 6-7?

Re: Imbalance level of the ruins.

Posted: 06 Dec 2011, 08:45
by sabbracadabra
Finding Ruins is a part of gameplay. It wasn't meant to be too easy for high-ranked players.

Re: Imbalance level of the ruins.

Posted: 06 Dec 2011, 16:25
by daivi
Now it so that the development has virtually stopped, and if there is no development, due to the absence of the ruins, what is the point to play this game?

Re: Imbalance level of the ruins.

Posted: 07 Dec 2011, 08:40
by sabbracadabra
The are Ruins in the Game.

Re: Imbalance level of the ruins.

Posted: 14 Dec 2011, 10:52
by murrlo
WHERE IS RUINS ???? Wtf :oops:

Re: Imbalance level of the ruins.

Posted: 14 Dec 2011, 10:56
by Dezilok
3 days exploring more than 30 researchers to the suzerain found no one ruins. Question than to keep an army?

Re: Imbalance level of the ruins.

Posted: 19 Dec 2011, 04:30
by Igor78
Hello again by correcting the regeneration of the ruins. after each complaint to the ruins you 5.6 level appear for several days. and then 5-6 in the ruins of the kingdom level 1-4. do not you make so that in every kingdom was in ruin one of each level? or in this game is all done so quickly cast to play? then what luzongi luchshay that game in 2011? you ever come to claim for the ruins of the 6.5 level. so when will made ​​correction?

Re: Imbalance level of the ruins.

Posted: 20 Dec 2011, 13:58
by Whisper
Unfortunately, I have to join to this topic.

I became suzerain a month (or even more) ago and lots of high level ruins spawned before I started farming them. But now they are over.
I find 2-3 sixth level ruin per week and only few 5* ruin save my army from deserting because of lack of a salary.

Game masters and game developers. Please. Consider our problem at last.
We all have 3-5 suzerain neighbours and still no high level ruins are spowned. Why are we paying for explorers acceleration? That's really annoying. It lasts too long to be temporary fluctuation.
So please, fix some coefficients in your randomizer or anywhere else.

We look forward forward for your assistance and for more high level ruins :)

Re: Imbalance level of the ruins.

Posted: 26 Dec 2011, 10:25
by daivi
Because of the lack of ruins, it makes no sense to play again, I have a clan for this reason, left 3 people out of the game and now 4th leaves, all played by subscription.
Soon all of this, the server run away, come to your senses!

Re: Imbalance level of the ruins.

Posted: 29 Dec 2011, 07:19
by Igor78
After restarting the server, 80 exsplorers have not found any remains a proper level. but found the ruins of the 40 level 1-4. how's going regeneration of the ruins? around my own players attacking the ruins of level 5-6. and not the players attacking the ruins of level 1-4.
so why is there the ruins of 5-6 where players can not even find them because of their low development? and strong players are at the ruins of which are forbidden to attack code?
complaints about the ruins of 5-6 received for 40 days and the administration no changes? when we hear the developers of the game?

Re: Imbalance level of the ruins.

Posted: 29 Dec 2011, 07:40
by Igor78
you entered the ruins of the limit of 30 per day. so why did not provide the proper amount of ruins? then enter the code more quests removing the ball so that at least some opportunity to develop normally stronger players. or provide in every kingdom on the ruins of each level and all complaints will be satisfied. if the rules written after a successful attack on the ruin, it disappears and then appears in a new place so let it be so. but only within each kingdom. but not so in the same kingdom ruins of six first-level

Re: Imbalance level of the ruins.

Posted: 29 Dec 2011, 09:40
by sabbracadabra
There are Ruins of high levels in the Kingdoms. I am not sure about each Kingdom... But the developers checked the balance of the Ruins in the Game, it's normal, there is answer about that somewhere on the Forum.

Re: Imbalance level of the ruins.

Posted: 12 Feb 2012, 10:35
by Arisa
Maybe link it?
I slowly feel ripped by this game.