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Hero XP

Posted: 08 Jan 2014, 13:24
by GavP
The XP you get from attacking monsters is ridiculous - certainly from what I have XP-rienced ( :D ). From each (4*) ruin I get between 50 and 80 and that's with a +50% artifact! Yet I can purchase hundreds of XP from potions (almost) every day.

Please do not reduce the effect, cost or availability of the XP potions, just increase the XP given from monster attacks. It makes the attack more of an incentive then. :)

Gav.

Re: Hero XP

Posted: 08 Jan 2014, 21:52
by KarsaOrlong
Clan castles/arenas can give you free exp...

Re: Hero XP

Posted: 09 Jan 2014, 04:08
by sliph
Why stop there?

Instead why don't we just ask for potions and ruins to give a level up each time we drink them or attack?
That'd really help me get off my bottom-side and encourage me to play the game! :P

Better yet, how about just a Level 50 Potion?

Or what about just a " Become level 50 option " in the settings.


Rome wasn't built in a day.

Re: Hero XP

Posted: 09 Jan 2014, 04:10
by sliph
KarsaOrlong wrote:Clan castles/arenas can give you free exp...
Truth. Our arena gives +1,800 exp for a 12 hour shift just sitting inside of it while you're away from the game.

Re: Hero XP

Posted: 09 Jan 2014, 04:54
by KarsaOrlong
That sounds like alot. Can you tell me how many and what level your arena's are? Because I don't seem to get that much in an 12 hour shift...

Re: Hero XP

Posted: 09 Jan 2014, 11:31
by GavP
sliph wrote:Why stop there?

Instead why don't we just ask for potions and ruins to give a level up each time we drink them or attack?
That'd really help me get off my bottom-side and encourage me to play the game! :P

Better yet, how about just a Level 50 Potion?

Or what about just a " Become level 50 option " in the settings.


Rome wasn't built in a day.
Yeah very helpful thanks. Bellend.

What you seemed to completely miss is that the amount of XP given by destroying ruins is disproportionately low compared to what can be obtained for free (no battle - purchase) in potion bottles.

Gav.

Re: Hero XP

Posted: 09 Jan 2014, 11:46
by KarsaOrlong
So? Do it that way...

Re: Hero XP

Posted: 10 Jan 2014, 01:50
by sliph
GavP wrote:
sliph wrote:Why stop there?

Instead why don't we just ask for potions and ruins to give a level up each time we drink them or attack?
That'd really help me get off my bottom-side and encourage me to play the game! :P

Better yet, how about just a Level 50 Potion?

Or what about just a " Become level 50 option " in the settings.


Rome wasn't built in a day.
Yeah very helpful thanks. Bellend.

What you seemed to completely miss is that the amount of XP given by destroying ruins is disproportionately low compared to what can be obtained for free (no battle - purchase) in potion bottles.

Gav.
You are most likely getting the resources to buy said potions via ruins anyways, so you can think of them as bonus exp if you choose to spend the resources towards pots.
I dare you to try to mine enough resources to purchase more than a couple potions a day.

Also as we've stated, arena is free exp for up to 3 players at a time.

Re: Hero XP

Posted: 10 Jan 2014, 01:51
by sliph
KarsaOrlong wrote:That sounds like alot. Can you tell me how many and what level your arena's are? Because I don't seem to get that much in an 12 hour shift...
Karsa, our arena is max level 7. So it gives +100 exp per hour. We almost always have the +50% arena exp Standard going so it's usually +150 exp per hour, so 1,800 exp in a 12 hour shift and 1,200 exp without standard.

Re: Hero XP

Posted: 10 Jan 2014, 06:27
by tawiti
@sliph

if u guys need extra sleepover at ur clan castle

i am so into it

lol

dat is crazy amount of xp

can i be ur ally? :P