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game changes on ruins...
Posted: 23 Jun 2014, 12:39
by tawiti
it would be great if 2 lvl4 players can join attack to take out lvl5 ruins
plz consider changes to benefits low ranking too

Re: game changes on ruins...
Posted: 02 Jul 2014, 15:05
by Natfka
think about lvl 5 players, what will they do without ruins?

Re: game changes on ruins...
Posted: 13 Jul 2014, 23:00
by tawiti
they can set up camp to catch us :p
those guys r very tricky n sneaky
lol
or make more ruins lvl 5 r rather "lonely" - hehehhehhe
plz make more ways to gain xp

Re: game changes on ruins...
Posted: 14 Jul 2014, 03:00
by sliph
Technically, two 4* players can already do this, as 5* ruins are mostly made up of Fire Spirits ( mercenaries ) so just team up to send a joint attack of mercenaries to take out the fire spirits and a second joint attack to clean up the rest with main armies.
I didn't say it would be easy for 4*'s but it's probably doable.
Re: game changes on ruins...
Posted: 14 Jul 2014, 03:13
by SMC
no different for a level four as a fresh level five player, use mercs to soften it up then go get the resources.
how bad do you want them though becomes the question, some would take more mercs than you should probably kill to get one ruins worth of res.
Re: game changes on ruins...
Posted: 14 Jul 2014, 08:31
by Smile64
Technically it can be done, yes. The main problem is, if you collect an army big enough to handle a lvl5 ruin, you step up to lvl5 yourself. I think even the joint forces of two lvl4 players won't be enough.
Re: game changes on ruins...
Posted: 17 Jul 2014, 12:19
by tawiti
thx u guys i prefer to keep all those intact for the sake of xp but yes wave of mercs is sure thing
smile64 - where u keep my xp?
lol
i feel so sick

if i do not attack a player daily
Re: game changes on ruins...
Posted: 17 Jul 2014, 20:05
by Smile64
I can't say I understand you.