Page 1 of 1

Ally Bonding / Ally points

Posted: 26 Dec 2014, 17:10
by TheNamelessBoy
The main idea is that the more number of joint attacks you do with an ally, the more stronger the joint attacks with that particular ally get.

Suppose A is allied with B & C.

Each time A does a successful joint attack with either of them, the pair gets some points.
Based on these points some attribute gets stronger in their joint attacks.

Eg: Let the attribute which gets stronger be Defense value.
A has had 40 successful joint attacks with A; 30 successful joint attacks with C
So when A & B launch a joint attack together, their defense value rises by 4.
When A & C launch a joint attack together, their defense value rises by 3.

The mechanism is common, found in quite a few games.
I think it would be a great addition to this game 8-)
You can do other things with the ally points too - like, for example, put it in the ratings table.

Re: Ally Bonding / Ally points

Posted: 13 Jan 2015, 10:54
by Arbash
unfortunately, won`t happen.

Re: Ally Bonding / Ally points

Posted: 17 Jan 2015, 16:30
by TheNamelessBoy
Shame.
Seemed like a good idea.
Can't have everything in one game I guess :geek:

Something else to flesh out the ally thing maybe?
A bit superficial now.

Anyway, thanks for the reply! :P