Idea for a new Tournament

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Spartanec2022
Novice
Posts: 4
Joined: 12 Sep 2022, 15:22

Idea for a new Tournament

#1 Post by Spartanec2022 »

I have an idea that has been going around in my head, I don't know exactly how to propose it to fit the game, I'm sure there will be someone with more imagination than me and more capacity to adjust it to the game.

We have Flag and Treasure Hunt tournaments.

My idea would be to include one more tournament or remove the treasure hunt tournament and replace it with this one.

I would call it Castle Capture Tournament, as I have thought it could be:

Available for all levels.
Type of search Normal or Underground (it could enable the option to remove the subway penalty for the duration of the tournament).
The explorers explore the realms and find a castle (another player can find it too), when they find the castle, they have to send an attack with a minimum of one attack unit (NO carriers) when the attack reaches the castle the point of the capture of the castle is added, then whoever captures the castle first gets the point (ideally not being able to see the attack missions to that castle) so the attacks are sent blindly without knowing if any other player is already on his way to capture the castle.

So that ... who has a better way to adapt it to the game and want to add something more or remove things, to comment their ideas.

This could be a very entertaining tournament.
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sliph
Master
Posts: 221
Joined: 16 Feb 2013, 14:00
Location: US
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Re: Idea for a new Tournament

#2 Post by sliph »

:ugeek: ( ;) )

Ahem~

Tournament <<Castle Seizure>>
In rotation with every other Tournament <<Treasure Hunt>>

Duration 10 days.
1,606 White Castles appear randomly on empty cells within each kingdom (not underground).
They must be discovered, but are fixed for the tournament duration.
Any member of a CLAN may seize a White Castle. A clan may control any number of White Castles.
White Castles generate Tournament Points per hour or over some interval for the controlling clan.

White Castle Domain:
--NO VILLAGES--
Has permanent spell cast upon it: Cautious Seizure +100% for ALL
49 Cells
No Defensive Buildings Allowed. Has (Improved)"INSIDE GATE" buildable.
Main Hall Upgradable: 1->8 ('8' Meaning Perfect)
Generates Points: 1->10 per interval (based on Main Hall)

Initially, every White Castle is level 1 with 20% being spawned as level 2.
Level 1 White Castles are undefended.
Level 2 White Castles are initially defended by a small army led by a random level 10 hero (non-monster). This hero would be randomly equipped with a full t1 set.
(Upon being defeated, this hero and army disappear)
For the king, for the land, for the mountains
For the green valleys where dragons fly
For the glory, the power to win the black lord
I will search for the
Emerald Sword!
F0G
Esquire
Posts: 38
Joined: 12 May 2019, 10:41

Re: Idea for a new Tournament

#3 Post by F0G »

NICE TOURNAMENT GOOD IDEA
GrizzlyElf
Novice
Posts: 17
Joined: 20 Sep 2012, 08:44

Re: Idea for a new Tournament

#4 Post by GrizzlyElf »

Very good idea about such tournament,i like it and i hope administration will consider it!
RobloX
Novice
Posts: 3
Joined: 01 Jan 2023, 19:39

Re: Idea for a new Tournament

#5 Post by RobloX »

Yes, excellent idea, that the administration develops it quickly to have more motivation to play.
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