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List of Perfect buildings - using Alchemy.

Posted: 24 Oct 2012, 16:18
by kingkano
Cost of upgrading to perfect buildings, some is translated from Russian forums.

Resource costs not specified. I can make a list if people think its relevant. Cost in black pearls in brackets.

Resource Buildings.

Alchemist (60)
+15 science, 0.7% chance every day to get the elixir of mana or experience random level.
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Woodcutter's hut
Base yield +100%, 0.7% chance every day to get 5000-150000 tree.
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Stome quarry
Base yield +100%, deposit never runs out.
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Trading post
Base yield +100%, tax rate increased from 0.03 to 0.035, 0.7% chance every day to get gold 10000-500000.
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Windmill
Base yield +100%, deposit never runs out.
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Iron Plant
Base yield +100%, deposit never runs out.
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Gold Mine
Base yield +100%, deposit never runs out.
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Municipal buildings.

Cottages (40)
Capacity +100, growth per hour +1.
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Market (150)
Capacity increased from 144,000 to 300,000.
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Warehouse (100)
Basic capacity +33%, -5% to plunder resources (multiple warehouses added bonus up to 100%).
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Resurector (200)
Resurrection +3%, -50% cost of resurrection.
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Temple (250)
+100 maximum mana, hourly rate +1.
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Clan warehouse
Basic capacity +100%, Resources plunder -5% (upto 100% maximum).
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Clan Reservation
Basic capacity +100%.
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Vault (1000)
Capacity +150.
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Tavern (200)
16% chance every day to get a random scroll.
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Dungeon (300)
Capacity +3, increases the coefficient of capture from 10 to 20, the cost of redemption +50%.
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Military buildings.

Carriers
Queue limit +240, basic training time from 8:00 to 6:00, +50 carriers per day.
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Warriors
Queue limit +100, basic training time from 15:00 to 12:00, +25 warriors daily.
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Cavalry
Queue limit +70, basic training time from 24:00 to 18:00, +20 cavalry per day.
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Flying
Queue limit +55, basic training time with 35:00 to 25:00, +10 flying daily.
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Archers
Queue limit +27, basic training time with 1:00:00 to 45:00, 7 Archers daily.
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Healers
Queue limit +30, basic training time with 3:30:00 to 2:50:00, +3 Healer daily.
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Mercenaries
Queue limit +2000, basic training time from 2:00 to 1:00, 300 mercenaries daily.
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Mages
Queue limit +30, basic training time with 3:00:00 to 2:20:00 (for dark elves 1:30:00 to 1:10:00), +3 mage daily.
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Special buildings.

Merchants Guild (90)
+10 merchants, training time from 2:00 to 1:00.
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Spy Guild (100)
+10 spies, training time from 1:00 to 30.
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Counterspy Guild (100)
+10 counterspies, training time from 40:00 to 20:00.
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Expeditionary Corps (200)
+3 explorers, training time from 30:00 to 15:00.
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Visionary towers (50)
+5 visionaries, training time 5 to 2.
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Mirror towers (50)
+5 mirrors, training from 10:00 to 5:00.
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Defensive buildings.

Forts (100)
Basic losses +90, defense +2.
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Tower (200)
Base damage from 20000-25000 increased to 50000-60000.
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Magic Tower (400)
Damage ratio increased from 1.8 to 2.2.
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Re: List of Perfect buildings - using Alchemy.

Posted: 01 Jan 2013, 13:55
by Ephialtis
Thanks for the work you've done on this. I can't use it yet -- but when I can, this will be very useful.

Re: List of Perfect buildings - using Alchemy.

Posted: 14 Jan 2013, 15:06
by kingkano
Ephialtis wrote:Thanks for the work you've done on this. I can't use it yet -- but when I can. this will be very useful.
You are welcome. Its useful even for those that are not there yet, to see what upgrades can be had from Alchemy. To dream :ugeek: :mrgreen:

Re: List of Perfect buildings - using Alchemy.

Posted: 16 Jan 2013, 11:24
by Ephialtis
Very true...

Re: List of Perfect buildings - using Alchemy.

Posted: 31 Jan 2013, 12:24
by mimossa93
Market (150)
What does the number next to the name of the building mean? And do I need all of these crystals or everyone on the list will work?

And thanks for the great article! :)

Re: List of Perfect buildings - using Alchemy.

Posted: 31 Jan 2013, 13:08
by kingkano
mimossa93 wrote:
Market (150)
What does the number next to the name of the building mean? And do I need all of these crystals or everyone on the list will work?

And thanks for the great article! :)
Its the price to upgrade the building, in bg.
Cost in black pearls in brackets.
I don't understand what you are asking by do I need all of these crystals? You just need the crystals listed under whichever building you want to upgrade....

Your welcome :geek:

Re: List of Perfect buildings - using Alchemy.

Posted: 31 Jan 2013, 16:14
by mimossa93
Thanks, that's helped a lot! :)

Re: List of Perfect buildings - using Alchemy.

Posted: 09 Aug 2013, 22:32
by kingkano
Updated warehouses (plunder -5% upto 100% max) and temple reduction (+1 mana per hour).

Re: List of Perfect buildings - using Alchemy.

Posted: 14 Oct 2013, 11:29
by naix
very nice info.. why are these not in the encyclopedia?

where did you get the info from?

Re: List of Perfect buildings - using Alchemy.

Posted: 20 Oct 2013, 16:26
by BlasterXL
i am pretty sure he got those infos from playing the game mate

kingkano the second strongest account out there, meaning its number 2 on the hole server (at least in strength)

Re: List of Perfect buildings - using Alchemy.

Posted: 21 Oct 2013, 11:36
by Ephialtis
He probably got the info from where he said -- from the Russian Forums...

Re: List of Perfect buildings - using Alchemy.

Posted: 21 Mar 2015, 05:16
by zaden
i wonder how long till someone gets alchemy 2 guide up

Re: List of Perfect buildings - using Alchemy.

Posted: 26 Mar 2015, 17:16
by Rhaegar_tr
zaden wrote:i wonder how long till someone gets alchemy 2 guide up
Me too.