Empty-Handed Merchants

Before posting a new topic make sure that your idea has not been suggested by someone else yet. You can use Forum's "Search" option or Ctrl+F.
Posts in this sub-forum which do not carry an important message can be deleted.
Post Reply
Message
Author
TheNamelessBoy
Esquire
Posts: 31
Joined: 29 Jul 2014, 07:44

Empty-Handed Merchants

#1 Post by TheNamelessBoy »

Does it feel stupid to anyone else that when a merchant returns after a delivery to another domain, the merchant is always empty-handed?
I mean, they have the carrying capacity, so why waste a journey?

We could specify what we want the merchant to bring back from the other domain when the resource transfer window is open.

For a more complicated but balanced alternative, Add another thing to merchants guilds - Resting places.
If the Recipient Merchant's guild has a resting place available (will cost you), then the merchant can rest for a while (like the troops resting) and then transport resources from that city to the original one.

PS: This is just a rough idea. I'm not sure if I should've posted it here or in some other discussion forum.
KygerLitor
Master
Posts: 144
Joined: 02 Mar 2014, 11:21
Location: Canada

Re: Empty-Handed Merchants

#2 Post by KygerLitor »

totally agree with you but since it makes sense and would benefit us (the players) it won't happen :(
Post Reply