skynet

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Barashchuk_pl
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Joined: 30 Aug 2022, 02:03

skynet

#1 Post by Barashchuk_pl »

📌 Reasons for the Decline of the Skynet Server

Analysis Based on the Red Label Clan

Hi everyone. Below is a summary of key facts that explain why the Skynet server is slowly dying. The main problems are bots, multi-accounts, and abuse by top players, who continue playing without real punishment.

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đź”´ 1. Key Players and Suspicious Activity

Ulman00 (Ulman + Statusx)
• Plays with two accounts placed next to each other on the map.
• Statusx is an old transferred account.
• Both accounts are set as each other’s deputies.
• Up to 80% of all lake captures were done by these two accounts.
• Both accounts have been banned multiple times for using bots but keep playing.

NikovElf (alt — Cheburashkaa)
• Plays using a bot.
• Has already received bans.

Silverstar
• Plays using a bot.

Exion (alts: Modjik + Xillami)
• Uses alts for scouting, lake/ruins searching, and farming.
• Bot usage confirmed by activity patterns.

Spartanec2022
• Account controlled by player marinac.

⸻

đźź  2. Multibox Networks Among Other Players

Motoalex — accounts:

Motoalex, Kronos, Xxxhejldahxxx, Minignom, 4ik (permanent ban)
• All located in the same region.
• Used for ruins/lake farming and tournament flag farming.
• Operate through bots and proxies.
• On 10.12.2025 all accounts arrived at the temple simultaneously after another ban wave.

Smelykh (server champion)

Alts: alexdi, gexzzzz, booblelll, pupsi2018, triton2020, zudr2017, djedai3
• Used for scouting, lakes, ruins and mass flag farming.
• All accounts operate on bots.

Mephistopheles (graueeminenz + nexo4uxa)
• New player, also using bots.
• Account nexo4uxa was abandoned half a year ago; password transferred to Ulman.

Linka6115 (flashlight, babayaka)

Silentium (nevidimka)

Real players:

1evgen, Janion, Viner, Arxyangel.

⸻

âť— 3. Why the Server Is Dying
• Bots and multiboxing completely destroy the game balance.
• New players cannot compete — they are crushed by entire “account networks.”
• Top players monopolize lakes, ruins, and tournaments.
• Account transfer violations are ignored.
• Bans are superficial: accounts get banned, then return in a day or two.
• Anti-cheat systems are ineffective or nonexistent.

As a result, fair players quit, and the server becomes a “bot sandbox.”

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🛠️ 4. What the Administrators Need to Do

These are realistic measures that could save the server:

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âś… 1. Strict Multi-Account Checks
• Verification via IP, devices, and proxies.
• Accounts clustered in the same region → automatic review.
• Automatic ban of confirmed multi-accounts (except officially approved family accounts).

âś… 2. Complete Ban on Account Transfers
• Any owner change → instant freeze until verification.
• All transferred accounts without permission should be permanently banned.

⸻

âś… 3. Bot Detection via Activity Patterns
• Unnatural army growth.
• Perfect 24/7 activity cycles (attacks, movements, farming).
• Constant resource transportation day and night.

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âś… 4. Fair Tournaments
• Multis must be fully excluded.
• IP/device limits for event participation.
• Bans for mass flag farming with alts.

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âś… 5. Monitoring of Top Clans
• Scheduled inspections for top clans.
• Limits on how many supporting accounts one player can have.
• Ban on “cluster spots” where 5–10 accounts of one person stand in one region.

⸻

âś… 6. Transparent Ban Policy
• Public list explaining why each account was banned.
• No more “silent unbans.”

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🧨 5. Conclusion

The Skynet server is dying not because of the players, but because multis and bots face no real consequences.
Until the administration takes control, fair players will keep leaving, and the server will continue turning into a bot farm.
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