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At line 1 added one line
Poslije izučavanja znanosti "__Аlkemija__" kod igrača se pojavljuje link „Alhemija“ u prozoru Riznica.\\
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After the __"Alchemy"__ science is studied, the new tab - Alchemy - will appear in the Vault window.\\
Znanost:\\
1. Omogućava vam da napravite savršen objekat\\
2. Omogućava vam da napravite savršen artefakt\\
3. Omogućava vam da pljačkate čarobne kristale\\
\\ !1. __ Usavršavanje zdanja__.
Neka zdanja, poboljšana do posljednje razine, moguće je usavršiti.\\
Usavršeno zdanje ima druga značenja parametara I dopunska svojstva.\\
Primjerice, zdanja koja napravi vojska, imaju 100% više šansi jednom dnevno odmah da proizvedu određenu količinu trupa.\\
Uz pomoć učinjenih skladištenja može se smanjiti brzina uzimanja resursa, ali ne više od 90%.\\
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The "Alchemy" science allows:\\
1. making buildings "perfect";\\
2. making Artefacts "perfect";\\
3. stealing magic Crystals.\\
- Prilikom klika na zdanja 7. razine (ili Taverne 1. razine), koje se mogu usavršiti, u okruglom meniju na mjestu tipke “Poboljšati zdanja” nalazi se tipka “Učiniti zdanje savršenijim”.\\
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!1. Perfection of buildings
Some buildings, upgraded to the maximum level, can be perfected.\\
"Perfect" buildings have improved parameters and extra features.\\
For example, "perfect" military buildings produce certain number of units once a day.\\
Na usavršenim zdanjima pri uključenoj mreži umjesto cifara razine vidi se marka kristala.\\
Zdanja, koja želite da usavršite, mogu se postaviti na mjesto gradnje.\\
Kod razrušenog zdanja računa se, da usavršeno zdanje ima 1. razinu više, od uobičajene.\\
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When you click on a building of level 7 (or Tavern building of level 1) that can be perfected, you will find the "Make building perfect" button instead of the usual "Upgrade" button in the round menu of the building.\\
Za usavršavanje zdanja __ potrebni su __ resursi, CB i __kristali __.\\
Kristali za usavršavanje zdanja automatski se uklanjaju iz svih torbi heroja za vrijeme vladanja – pojsedovanja + iz linkova “Riznica” i “Alkemija” zdanje “Riznica”, ukoliko takvo zdanje postoji u posjedu.\\
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"Perfect" buildings are marked with a little crystal sign instead of the number showing level.\\
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Perfection of a building can be added to the queue of construction.\\
Durability of the "perfect" buildings is 1 building's level higher.\\
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In order to make a building "perfect" you will need resources, Black Gems, and __Crystals__.\\
Crystals for perfection are taken from Heroes' Bags and from the "Vault" tab of the Vault building.\\
__After the next upgrade Crystals will also be taken from the "Alchemy" tab of the Vault building.__\\
Crystal are taken in the following order: from Bags, from the "Vault", from the "Alchemy".\\
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!2. Perfection of Artefacts
There is the __Altar__ in the "Alchemy" tab of the Vault building.\\
There are 5 slots for Crystals of each type and 3 slots for Artefacts or Scrolls around the Altar.\\
And there is a slot for the Artefact you want to make "perfect" in the middle. If you place an Artefact in the slot you will be able to see the characteristics of the Artefact after upgrade.\\
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Perfection of an Artefact requires 5 Crystals, 2 any Artefacts of the same level (with the one that is upgraded), and a Scroll. \\
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Perfection is completed on clicking the "Make Artefact perfect" button.\\
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"Perfect" Artefact costs more than similar not-perfect.\\
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!!There are 5 types of Crystals:
|Red |Green |Blue |Yellow |Purple
Prvo iz torbi, zatim iz Riznice, zatim iz linka “Alkemija”.\\
\\\\ !2. Usavršavanje artefakata
U linku “Alkemija” prikazuje se __oltar__. \\
Oko oltara 5 slotova za kristale svakog tipa i 3 slota za obične artefakte ili svitke.\\
U sredini oltara nalazi se slot za artefakte, koji želite da usavršite.\\
Premestivši artefakt koji nije poboljšan u slot, Vi ćete videti kakve će biti karakteristike artefakta poslije usavršavanja.\\
Za usavršavanje svakog artefakta, potrebno je prineti kao žrtvu, jedinstveni za svaki artefakt set kristala, bilo koja 2 nesavršena artefakta iste razine i svitak. Za usavršavanje artefakta neophodno je pritisnuti tipku “Usavršiti artefakt”.\\
\\ Usavršeni artefakt je skuplji od istog takvog običnog artefakta.\\
\\ !! Postoji 5 vrsta kristala:
| Crveni | Zeleni |Plavi |Žuti | Ljubičasti
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\\ Kristali se pojavljuju u torbi heroja-monstruma u agresivnim ru?evinama.\\
Na 5-oj razini agresivne ruine kod heroja-monstruma u torbi se pojavljuju 2 -3 kristala, na 6-toj razini ruine – 3-4 kristala.\\
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! Kako dobiti kristale
Kristali se mogu dobiti od strane heroja igrača (Kristale mogu ukrasti samo igrači, koji izučavaju znanost “Alkemija”) ili heroj-monstrum uz pomoć misije “Krađa \\
Kristale kradu pobjednici od pobjeđenog kako u napadu, tako i u zaštiti.\\
Učesnici borbe bez heroja ili sa iznenađenim herojima u krađi kristala ne učestvuju.\\
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Crystals are generated in the Monster Heroes' Bags. Monster Heroes dwell in the Aggressive Ruins.\\
Monster Hero from an Aggressive Ruin of level 5 has 2-3 Crystal in the Bag, Monster Hero from a Ruin of level 6 has 3-4 Crystals.\\
Kristali se kradu iz torbi heroja, riznice ili oltara bez nekih poslijedica. Ukradeni kristal ulazi u torbu heroja. Ukoliko u torbi za sve kristale nema mesta, onda se kradu slučajni kristali. Ukoliko uopšte nije bilo mesta, onda se kristal ne krade i igrač se o tome obaveštava crvenim u borbenom izveštaju, analogno artefaktu koji nije zajednički.\\
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!How to get Crystals
Hero of a player or a Monster Hero gets Crystals into possession in the course of the "Robbery" mission. Only player who have the "Alchemy" science studied can steal Crystals. \\
Crystals are stolen from the defeated by the winner regardless of their roles in the battle (attacker or defender).\\
Player who has no Hero or whose Hero is stunned can't steal any Crystals.\\
__ Otimanje kristala od igrača:__\\
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Crystals can be stolen from Hero's Bag, the "Vault" and "Alchemy" tabs randomly. Stolen Crystal gets to the winning Hero's Bag. If there is not enough place for all gained Crystals in the Bag, random Crystals of the gained will be stolen. If there is no place for Crystals at all, Crystals won't be stolen; this will be registered in the Battle Report.\\
Za jednu misiju, od strane jednog heroja otima se od igrača 1 slučajni kristal od onih koje posjeduje: u torbi kod heroja u garnizonu + u Riznici +u linku “Alkemija”\\
Kristali iz torbe heroja, koji je smješten u sklonište, ne otimaju se.\\
Od potpore se kristal otima. \\
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__Robbery of Crystal from players:__\\
- Ukoliko je kod igrača više od jednog kristala za vrijeme posjedovanja i u zajedničkoj misiji sudjeluje nekoliko igrača, onda svaki otima 1 slučajan kristal. Ukoliko je kristal 1, njega dobija slučajni igrač.\\
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In the course of 1 "Robbery" mission with 1 Hero, a player can steal 1 random Crystal from those the opponent has in the Bag of the Hero in Garrison, from the "Vault" and "Alchemy" tabs of the vault building. \\
Crystals cannot be stolen from the hero's bag if the hero is in the Sanctuary.\\
Crystal are not stolen from the assisting Hero.\\
__-Otimanje kristala od monstruma:__\\
At line 60 changed one line
If there are more than 1 Crystal in a domain and several players take part in the mission, each player will get 1 random Crystal. If there is only 1 Crystal and several players in the mission - random player will get the Crystal.\\
Od monstruma se može ukrasti više od 1 kristala, ukoliko je heroj-monstrum prije ovoga oteo ove kristale od drugog igrača.\\
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__Robbery of Crystal from Monsters:__\\
Kada heroj-monstrum odlazi iz ruine, on 1, svaki put slučajni, kristal ostavlja u ruševini. Ostavljen kristal se prikazuje u alatkama Središnjeg Zdanja. Ostavljen kristal se otima uvijek prilikom uništavanja ruine, ukoliko onaj koji otima ima mjesta u torbi. Ukoliko izgleda da za čaroban predmet i kristal nema mjsta u torbi, onda se prvo otima čaroban predmet. \\
At line 64 changed one line
You can steal more than 1 Crystal from Monsters if the Monster Hero has robbed another player of his Crystals before.\\
Poslije povratka u ruinu, heroj-monstrum stavlja ostavljen kristal kod sebe u torbu. Pobjeđeni monstrumi gube sve kristale, pobjednici dijele kristale ravnomjerno.\\
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When Monster Hero goes out from the Ruin, he leaves 1 random Crystal there. The Crystal can be viewed in the main Building of the Ruin. The Crystal can be stolen from the Ruin if it is destroyed and if there is place for the Crystal in the Bag of your Hero. If there is also Magic Item in the Ruin but there is not enough place for both the Item and the Crystal - the magic Item will be stolen.\\
- Kristal se otima neovisno od otkrivanja drugog čarobnog predmeta u ruini. Mogu se naći, primjerice, artefakt i kristal u jednoj ruševini.
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On the returning home to the Ruin, Monster Hero takes the Crystal left on the time of his absence back in the Bag.\\
Defeated Monsters lose all their Crystals, winners will get the Crystals evenly.\\
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Crystals and other Magic Items do not interfere each other, meaning that a Crystal and, for example, an Artefact can be found by a player in the same Ruin. \\
__Pohranjivanje kristala__\\
1 Kristal zauzima 1 slot u torbi heroja i riznice. Na oltar se može smjestiti nekoliko kristala iste vrste.\\
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__Storage of Crystals__\\
1 Crystal takes 1 slot in the Hero's Bag or in the Vault. \\
Several Crystals of the same type cannot be placed at the Altar.\\
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__Sale of Crystal__\\
It's possible to sell Crystals to the Trader for 100 Black Gems on credit.\\
Crystals cannot be sold 2 hours before battle in case of incoming attack. \\
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__Prodaja kristala__\\
Kristali se mogu prodati za kredit trgovcu za 100 CB.\\
Kristali se ne prodaju 2 sata prije napada.