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At line 1 changed 2 lines
To open the dialog box of the "Encamping" mission click __"Camp"__ in the Kingdom context menu. \\
The Hero is required for this mission. \\
__Logor__ - mobilni posjed koji se koristi kao mostobran za brze napade.\\
At line 4 changed 2 lines
Under the squad award you can find the amount of Gold taken from the domain and put to the bank of the Camp after it is founded. The amount of Gold is equal to the salary of the sent troops for camp life-time. \\
The mission can be withdrawn.\\
Klikom na tipku __«Logor»__ u kružnom meniju kraljevine otvara se dijalog slanja misije "Оsnutak logora". \\
Za ovu misiju potreban je heroj. \\
At line 7 changed 2 lines
When the troops reach the square and it is good for city foundation the domain "Camp" will be created.\\
If the square cannot be used the mission returns and the player receives the message: Camp cannot be founded.\\
Pod premijom odreda prikazana je količina zlata koja se uzima sa posjeda iz kojega se šalje misija i unosi se u banku Logora u momentu početka njegovog podizanja. Količina zlata jednaka je visini isplate vojske tijekom podizanja logora. \\
Misija se može otkazati.\\
At line 10 changed one line
As soon as encamping begins, the Spell that summons 50 Merchants for 365 days is cast upon this domain for free.\\
Kada se dođe do polja koje je pogodno za osnutak grada, izgrađuje se posjed „Logor“.\\
Ako polje nije pogodno misija se vraća i dolazi obavijest da osnutak logora nije bio moguć.\\
At line 12 changed 4 lines
While the Camp is being founded the Hero, troops and merchants cannot leave the Camp and the Hero cannot cast Spells.\\
The Main Building of the Camp displays the timer that counts down time left to the end of foundation.
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[{Image src='camp_hall.png' align='left' }]
U momentu početka podizanja logora na njega se automatski bacaju čarobne riječi koje pozivaju 50 trgovaca na 365 dana.\\
At line 16 added one line
Poslije pogibije ovih trgovaca njihov se broj ne obnavlja.\\
At line 18 changed 13 lines
\\While the camp is being founded and the troops don't rest, the hero and the troops can be sent to the Sanctuary and the Artefacts equipped or unequipped.\\
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The Camp cannot be upgraded.\\
\\
A player can see villages from the Camp but no building can be constructed there. \\
Other players can see the camp.\\
\\
Missions can be sent to/from the Camp, like for a usual domain. \\
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__Camp destruction.__
* Other player can destroy the camp by sending the "Camp Destruction" mission.\\
* The owner can also destroy the Camp by clicking "Destroy" in the Kingdom context menu even while the Camp is being founded. The camp cannot be destroyed by its owner if any out-coming missions are sent from it (similar to other domains).\\
When the camp is destroyed the survived troops and the hero start the escape mission to the nearest city. \\
Poslije početka podizanja logora, do završetka podizanja logira heroj, vojska i trgovci ne mogu napustiti logor i heroj ne može koristiti čarobne riječi.\\
At line 20 added one line
Na središnjoj zgradi Logora povratni tajmer očitava vrijeme do njegovog podizanja. \\
At line 33 changed 5 lines
The camp can be attacked with the mission "Domain Destruction".\\
Missions "Robbery" and "Slaves Capture" are also available.\\
\\
Success in the "Domain destruction" mission destroys the Camp. \\
When the Camp is destroyed the survived troops and the Hero start the escape mission to the nearest city. \\
[{Image src='camp_hall.png' width='..' height='..' align='left|center|right' style='..' class='..' }]
At line 39 changed one line
The Player can release all own Heroes from the domain where they are kept prisoners in case of a successful "__Hero Release__" mission. \\
\\Za vrijeme podizanja logora, ako se vojska ne odmara, vojska i heroj mogu biti premješteni u sklonište a artefakti se mogu skloniti između torbe i lutke heroja.\\
At line 41 changed 2 lines
Selection of the mission "Hero Release" is available only when clicking on domains with imprisoned Heroes.\\
Moreover, when attacking the domain where the hero is kept prisoner the Player can choose other mission types.\\
Logori se ne mogu poboljšavati.\\
At line 28 added 2 lines
Naselja u logoru se vide i dostupni su ali se u njima zdanja ne mogu podizati. \\
Logor uvijek vide drugi igrači.\\
At line 45 changed 4 lines
Any player can join the "Hero Release" mission. \\
Only Heroes of players that participated in the attack will be released. \\
\\
After the Hero is released he/she returns to the Capital of the owner with the "Escape" mission. \\
U/iz svojega logora moggu se slati sve misije, kao iz običnog posjeda. \\\\
__Rušenje logora.__
* Logor može porušiti drugi igrač, slanjem misije ["rušenje logora"|DestrMis].\\
Logor može porušiti njegov vlasnik pritiskom na tipku „Porušiti“ u kružnom meniju klikom na logor, čak i u momentu podizanja logora. Ne može se porušiti logor vlasnika ako iz njega polaze misije (analogno drugim posjedima).\\
Kod rušenja logora preživjeli vojnici i heroji počinju misiju bijega u najbliži grad. \\