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21 23-Apr-2021 18:52 1 KB Administrator to previous | to last Перевозка ресурсов ==> MoveResources

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At line 1 changed 5 lines
__Resources Transportation__ mission allows transporting resources among your domains.\\
The mission is launched from the Kingdom Map screen after clicking the city-destination, which has to be not your current domain.
[{Image src='move_resourses.jpg' align='center' }]
The slower speed of the mission is, the lower its cost will be.
Мisija __Premještanje resursa__ omogućava prijevoz resursa između svojih gradova. \\
Iniciranje misije odvija se iz menija karte kraljevstva klikom na netekućem gradu.
[{Image src='перевезти ресурсы.png' align='center' }]
Sa smanjenjem brzine prijevoza smanjuje se cijena koštanja misije. \\
At line 6 added 3 lines
__Za slanje misije potrebno je:__
* prisustvo trgovaca u zgradi [Esnaf trgovaca |Merch_guild]
* оtvorena kapija ili tunel na posjedu sa kojega se šalje misija i na posjedu na koji se misija šalje.
At line 8 changed 4 lines
__In order to launch the mission you need to have:__
* Merchants that can be trained [Merchant Guild|Merch_guild] building;
* and Gate or Tunnel opened in both: domain of mission launching and domain of destination.
__Оpoziv__. Мisija "Premještanje resursa" ne može biti opozvana.\\
At line 13 changed one line
__Mission Withdrawal__. "Resources Transportation" mission can’t be withdrawn.\\
__Pogibije trgovaca.__ Sa vjerovatnoćom od 3% trgovci mogu poginuti poslije prijevoza resursa. Tom prigodom roba će da bude dopremljena u potpunosti i bez oštećenja. \\
At line 15 changed one line
__Merchants fatality.__ Merchants can die after mission completion with 3% probability. The load is guaranteed to be delivered anyway.\\
__Оsebujnosti interfejsa.__ Postavljanjem kursora na građevinu u prozoru vidite koliko je trgovaca pripremljeno u zgradi, koliko od njih je u gradu, a ne na putu.
[{Image src='гильдия купцов.png' align='center' }]
At line 17 removed 2 lines
__Interface features.__ Point at the building and in the pop-up window you will see how many Merchants are trained and how many of them are in city.
[{Image src='kup.jpg' align='center' }]
At line 20 changed 3 lines
\\
EXAMPLE: Merchant is transporting resources from your City to your Pit, and before the Merchant arrived the Pit was re-seized from you. In such case, resources will not be delivered to Pit but will return to your city and you will receive a message that your Merchant didn’t find the destination.
PRIMJERI: Ako je trgovac prevozio resurse iz Vašeg grada u Vaš Kop, a Kop su zauzeli – trgovac nece dopremiti resurse protivniku već će se vratiti kod Vas sa resursima. Dobit ćete poruku o tome da trgovac nije pronašao cilj za dopremu.