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10 23-Apr-2021 18:53 1 KB Administrator to previous | to last Копь ==> Pit
9 23-Apr-2021 18:53 1 KB Administrator to previous | to last Здания ==> Buildings
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At line 1 changed 2 lines
__Pits__ are situated underground on the Underground Terrain, just like Mines, but they contain free cells where buildings can be constructed, like in cities. Some [buildings|Buildings] aren't available for construction in Pits, some, on the contrary, can be constructed only there.
[{Image src='pit1.jpg' align='center' }]
__Коpovi su__ smješteni pod zemljom, na terrainu Podzemlja, isto kao i Rudnici; ali u njima ima slobodnih sektora, na kojima je moguća izradnja građevine, kao u gradovima. Neke [građevine|Buildings] su nedostupne za izgradnju u Kopu, dok se neke, suprotno ovima, mogu izgraditi samo u tim sektorima.
[{Image src='карьер17.png' align='center' }]
At line 4 changed 2 lines
Pits can be of 5 levels. The number of cells in a Pit depends on the Pit's level, same as the speed of the Main Building's production does.\\
Each Pit has a Life Span ranging from several days to several months. A Pit's Life Span is shown inside the Main Building. A Pit collapses together with all resources and buildings in it, after the Life Span expires. Player's troops located in the Pit when it collapses, leave for the nearest City with the __Escape__ mission.\\
Postoji 5 razina Kopova. Оd razine kopa zavisi broj sektora u njemu i brzina zauzimanja Centralne zgrade.\\
Svaki Kop ima životni vijek u opsegu od nekoliko dana do nekoliko mjeseci. Životni vijek kopa upisuje se u Centralnoj zgradi. Kop se uništava po isteku životnog vijeka, skupa sa svim resursima i građevinama koji se u njemu nalaze. Vojska igrača koja se nalazi u kopu, u času njegvog uništavanja napušta ga skupa sa misijom Bjekstva i odlazi u najbliži grad igrača.\\
At line 7 changed 2 lines
Each Pit has a __"Tunnel"__. It's an analogue of the City [Gate|Buildings], including the automatic opening after 7 days since last login. Buildings don't get damaged in Pits after 3 days due to the closed Tunnel as they are situated “inside the wall”. \\
It takes 5 minutes to open a Tunnel and 6 hours to close it.\\
U kopu postoji __«Тunel»__ – to je analog gradske [kapije|Buildings], uključujući automatsko otvaranje 7 dana od unošenja posljednje lozinke. Osim toga građevine u kopu se, zbog zatvorenog tunela, ne mogu oštetiti u narednih 3 dana, s obzirom de se oni ne nalaze iza zidina grada. \\
Тunel se otvara 5 minuta, a zatvara se 6 sati.\\
At line 10 changed 4 lines
A player can __refuse__ a Pit after clicking the button analogical to the button of City Removal at the Kingdom Map. See the [City Removal|City].\\
If troops were queued for training in a Pit, and then the Pit was refused, the trained troops will stay in there.\\
Igrač može da __оdustane __ оd kopa, pritiskom u kraljevstvu na tipku koja je analogna tipki za uklanjanje grada. Vidi [uklanjanje grdaa|City].\\
Ako se naruči vojska za gradnju kopa, pa se od nje odustanje – vojska koja je došla prije izgradnje, tu i ostaje.\\
At line 15 changed 3 lines
The __Main Building__ of a Pit produces one random resource.
\\
__Centralna zgrada __ kopa dobiva jedan slučajni resurs od generiranih resursa u dotičnom kopu.