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At line 5 changed 2 lines
In order to seize a Clan Castle, the __science __[Clan Castle|ScienceDescription] needs to be studied. The science is studied by all clan members together – each member can assign his alchemists to studying this science. \\
__IMPORTANT__: When changing the science studies from you current science to “Clan Castles” you can assign already studied science points to “Clan Castles”, but not the other way around.\\
In order to seize a Clan Castle, the __science __[Clan Castle|ScienceDescription] needs to be researched. The science is researched by all clan members together – each member can assign his alchemists to researching this science. \\
__IMPORTANT__: When changing the science research from you current science to “Clan Castles” you can assign already researched science points to “Clan Castles”, but not the other way around.\\
At line 9 changed one line
Each Clan can possess up to 5 Clan Castles depending on the science level studied.
Each Clan can possess up to 5 Clan Castles depending on the science level researched.
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Peace Standards have following effects: bonus to troop's health, bigger chance of finding magic items, increasing of maximal defense, increasing the efficiency of Internal Gate, acceleration of explorers, merchants, increased alchemy studies, increased efficiency of the Arena, etc.\\
Peace Standards have following effects: bonus to troop's health, bigger chance of finding magic items, increasing of maximal defense, increasing the efficiency of Internal Gate, acceleration of explorers, merchants, increased alchemy research, increased efficiency of the Arena, etc.\\
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[{Image src='catapult_masterskaya.png' align='left'}] The Workshop is a building of a special kind that allows you not only to train a [Catapult|Catapult], also to send a trained one to the coordinates of your choice. At any given time, there can be not more than 1 Catapult in a Workshop.\\
[{Image src='catapult_masterskaya.png' align='left'}] The Workshop is a building of a special kind that allows you not only to train a [Catapult|Catapult], but also to send a trained one to the coordinates of your choice. At any given time, there can be not more than 1 Catapult in a Workshop.\\
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Not only clan members but their allies as well can launch a joint attack on Castle (Seizure mission). In case of a successful attack, the Castle goes into possession of the initiator of the attack. Players can join this attack even if they haven`t studied the respective level of Clan Castle science.\\
Not only clan members but their allies as well can launch a joint attack on Castle (Seizure mission). In case of a successful attack, the Castle goes into possession of the initiator of the attack. Players can join this attack even if they haven`t researched the respective level of Clan Castle science.\\
At line 155 changed one line
Clan in the process of registration loses all Clan Castles. This Clan won`t be able to seize a Clan Castle even if the respective science is studied.\\
Clan in the process of registration loses all Clan Castles. This Clan won`t be able to seize a Clan Castle even if the respective science is researched.\\