This page (revision-55) was last changed on 23-Apr-2021 17:48 by Administrator

This page was created on 23-Apr-2021 17:48 by Administrator

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Version Date Modified Size Author Changes ... Change note
55 23-Apr-2021 17:48 2 KB Administrator to previous
54 23-Apr-2021 17:48 2 KB Administrator to previous | to last
53 23-Apr-2021 17:48 2 KB Administrator to previous | to last ExploreTurn ==> AutoExploration
52 23-Apr-2021 17:48 2 KB Administrator to previous | to last
51 23-Apr-2021 17:48 2 KB Administrator to previous | to last
50 23-Apr-2021 17:48 2 KB Administrator to previous | to last
49 23-Apr-2021 17:48 2 KB Administrator to previous | to last
48 23-Apr-2021 17:48 2 KB Administrator to previous | to last
47 23-Apr-2021 17:48 2 KB Administrator to previous | to last Colonization ==> Colonisation
46 23-Apr-2021 17:48 2 KB Administrator to previous | to last Title ==> Rank
45 23-Apr-2021 17:48 2 KB Administrator to previous | to last Outer_estates ==> OuterDomains
44 23-Apr-2021 17:48 2 KB Administrator to previous | to last BlackPearl ==> BlackGem
43 23-Apr-2021 17:48 2 KB Administrator to previous | to last
42 23-Apr-2021 17:48 2 KB Administrator to previous | to last Колонизация ==> Colonization
41 23-Apr-2021 17:48 2 KB Administrator to previous | to last Research ==> Exploration

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At line 1 changed 2 lines
__Исследователи __отправляются на пустые поля в королевстве для того, чтобы обнаружить [Руины|Руины], [Внешние владения|Внешние владения] на поле или выбрать пригодное поле для [основания|Колонизация] нового города – миссия Исследование окрестностей.\\
[{Image src='is.jpg' width='..' height='..' align='center' style='..' class='..' }]
__Explorers __are sent with the "Exploration" mission to the empty Kingdom Squares in order to find [Ruins|Ruin] and [Outer Domains|OuterDomains] or to choose a good square for [founding|Colonisation] a new city there.\\
Explorers will find only Ruins of levels equal to your [rank|Rank], one level higher and all levels lower (if there are any).\\
Level 7 Ruins can be found by players of any rank.\\
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__NOTE!__: in Exploration Reports there is no information about other players’ buildings in villages. It’s better to spy on the neighboring cities before founding a new city on the explored square. One and the same kingdom can be fully explored only once per hour.\\
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__In order to launch the mission you need to have:__\\
* Explorers (that can be trained in the [Expeditionary Corps|Buildings] building),
* and sufficient radius of the Explorers action according to the "Mapping" [science| ScienceDescription] level. \\
So, we are ready to send it:\\
1. Click on the square you want to explore and then – the __"Explore"__ button [{Image src='explore.jpg' width='..' height='..' align='center' style='..' class='..' }]
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2. In the Mission Launch Window set up the mission speed.\\
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__Для отправки миссии необходимо:__\\
* наличие Исследователей (тренируются в здании [Экспедиционный корпус|Здания])
* достаточный радиус действия исследователей согласно [науке|Науки] Картография
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В сообщениях Вы получаете отчет от каждого исследователя.
[{Image src='iisl.jpg' align='center' }]
After the Explorer has been sent, you will be able to observe the mission course in the Missions Window.
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[{Image src='exploremis.jpg' align='center' }]
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You will receive __reports__ from each Explorer when square exploration is complete.\\
If it is report about an empty square (with no Outer Domain or Ruin there), the buildings in villages (even if there are any) won’t be displayed in it. In order to get this information use "Espionage" mission towards the neighbouring squares.\\
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[{Image src='exrep.jpg' align='center' }]\\
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__Гибель исследователей.__ Исследователи могут погибнуть при выполнении своей миссии, при этом информацию о поле Вы не получите. Шанс гибели зависит от скорости передвижения исследователя. Чем медленнее скорость передвижения Вы выберете при отправке, тем меньше шанс гибели исследователя.\\
__Explorers fatality.__ Explorers can die while performing their mission; in this case you won’t receive information on square from him. Death chance depends on the travelling speed of Explorer and varies from 2 to 10%. The slower is speed that you choose when launch the mission, the lower is chance of the Explorer’s death.\\
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При обнаружении какого-либо объекта на поле один раз, Вы продолжаете его видеть до его исчезновения. Другие игроки не видят это владение до тех пора, пока сами не исследуют его, или Вы не Сообщите им о расположении владения через меню владения на карте королевства. Если на исследованных полях появляется какое-либо внешнее владение или руина после исследования, Вы его не увидите до тех пор, пока снова не исследуете поле. Поэтому необходимо периодически исследовать поля повторно. Давность исследования поля можно увидеть в королевстве, включив сетку:
[{Image src='kar2.jpg' align='center' }]
After Outer Domain or Ruin has been discovered on the Kingdom Map you will see it until it disappears. Other players are not able to see the domains or Ruins on the Kingdom Map until their Explorers discover them. Also, you can __report a domain__ to other players using the domain menu on the Kingdom Map.
[{Image src='report.jpg' align='center' }]\\
If Outer Domain or Ruin appears on the square that was explored by you before, you will not be able to see it until you explore the square again. That’s why it’s worth to explore squares over and over again. You can see remoteness of last exploration if switch on the grid on the Kingdom Map:
[{Image src='grid.jpg' align='center' }]
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[Kingdom automatic exploration|AutoExploration] service is available for players who use [Premium|BlackGem].
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