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Version Date Modified Size Author Changes ... Change note
28 23-Apr-2021 17:40 2 KB Administrator to previous
27 23-Apr-2021 17:49 2 KB Administrator to previous | to last
26 23-Apr-2021 17:49 2 KB Administrator to previous | to last Руины ==> Ruin
25 23-Apr-2021 17:49 2 KB Administrator to previous | to last
24 23-Apr-2021 17:49 2 KB Administrator to previous | to last
23 23-Apr-2021 17:49 2 KB Administrator to previous | to last
22 23-Apr-2021 17:49 2 KB Administrator to previous | to last
21 23-Apr-2021 17:49 2 KB Administrator to previous | to last

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At line 2 changed one line
Изредка у каждого игрока может в 19:00 произойти случайное событие: хорошее или плохое. Об этом игроку приходит сообщение в игровую почту. Также приходят сообщения, когда событие заканчивается или продлевается. Закончиться или продлиться событие может на следующий день в то же время. Шанс случиться плохому событию намного ниже, чем шанс для хороших. Шанс, что событие продлится на следующие сутки 25%. \\
Sometimes at 19:00 players can receive a Random Event: Positive or Negative, about which the players are informed via in-game mail. After 24 hours Events are finished or prolonged that is announced with a letter too. A Negative Event has smaller chance to happen than a Positive Event has. There is 25% possibility that an Event will be prolonged for the next 24 hours.\\
At line 4 changed 4 lines
__Позитивные события: __\\
Субботник - Ускорение добычи \\
Мобилизация - ускорение тренировки войск \\
Провидица дала карты - ускорение исследователей, купцов \\
!Positive Events:
At line 9 changed 5 lines
__Негативные события:__ \\
Выходной - остановка добычи (кроме золота) \\
День траура - остановка тренировки войск\\
Нашествие монстров - до 10 атак монстров в сутки\\
Страшная буря - остановка исследователей \\
__Labour Day __- Resources Production acceleration (you can see the effect inside the Producing Buildings if point cursor at production figure)\\
At line 8 added 17 lines
__Mobilisation __- Combat Units training acceleration (you can see the effect inside the Military Buildings if point cursor at units training speed figure)\\
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__Magician dealt the cards__ - Merchants and Explorers acceleration (you can see the effect in the windows of Merchants and Explorers mission launch if point cursor at travelling speed figure)\\
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!Negative Events:
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__Day off__- production stop (you can see the effect inside the Producing Buildings if point cursor at production figure)\\
If a player has bought certain Resource Production acceleration for the Black Gems, then the Negative Event relating to this kind of resources will not happen while the Ancient Magic is active.\\
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__ Mourning Day __ - Combat Units training stop.
If a player has a quest reward active (units training acceleration), then the “Mourning Day” Negative Event will not occur in the meantime. \\
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__ Monsters Invasion__ - 20-30 Monsters’ attacks in 24 hours. Any domain of a player can be attacked. However, only small part of Monsters from Ruin comes out for an attack.\\
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__Storm__ - Explorers stop. If a player has bought Explorers acceleration for the Black Gems, then “Storm” Negative Event will not happen while the Ancient Magic is active.\\
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!Negative Events Protection
Completing the quest of the same name you can get a reward that will protect you from Negative Events for a certain period of time.\\
NOTE 1: Protection from “Monsters Invasion” Negative Event included, but you can still undergo attacks of the [Ruins|Ruin], situated in your Kingdom, no more often than once in 24 hours. These attacks are not related to the “Monsters Invasion” Event.\\
NOTE 2: If Monsters have already launched an attack against you, the protection will not cancel the attack.\\
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!Monsters Attacks Protection
Completing the quest of the same name you can get a reward that will protect you from new Monsters Attacks.\\
NOTE: If Monsters have already launched an attack against you, the protection will not cancel the attack, but no new Monsters Attack will be launched against you in specified period of time.\\
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