This page (revision-9) was last changed on 25-Feb-2022 14:02 by Administrator

This page was created on 23-Apr-2021 17:52 by Administrator

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Version Date Modified Size Author Changes ... Change note
9 25-Feb-2022 14:02 2 KB Administrator to previous
8 23-Apr-2021 17:46 1 KB Administrator to previous | to last
7 23-Apr-2021 17:52 1 KB Administrator to previous | to last
6 23-Apr-2021 17:52 1 KB Administrator to previous | to last
5 23-Apr-2021 17:52 1 KB Administrator to previous | to last
4 23-Apr-2021 17:52 1 KB Administrator to previous | to last
3 23-Apr-2021 17:52 1 KB Administrator to previous | to last
2 23-Apr-2021 17:52 1 KB Administrator to previous | to last
1 23-Apr-2021 17:52 1 KB Administrator to last

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At line 2 changed 3 lines
__A Barrack__ is generated as neutral, its race is Knights.
After the seizure of the building the race inside the __Barracks__ changes to the race of the new owner.\\
The barracks exist for 10-14 days. \\
__A Barrack__ is generated as neutral. The army in the Barrack's defense has random race and does not belong to monsters.
The army has parameter "Troops in the estate do not demand salary" active, which disappears after the first seizure of the estate.\\
The barracks exist for 14-18 days. \\
At line 20 changed one line
[{Image src='1' align='center' }]\\
[{Image src='1.png' align='center' }]\\