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At line 29 changed 2 lines
* More messages in the Archive\\
* More players in the Contact List\\
* 100 archived messages\\
* 100 players on the contact list\\
At line 36 changed 4 lines
* Science studying acceleration in Alchemist Labs of all domains (Ancient Magic +25%)\\
* Explorers' travelling speed increase (+50%)\\
* Merchants' travelling speed increase (+50%)\\
* Woodcutter Cabins' production speed increase in all domains (Ancient Magic +25%)\\
* Calculations for the battle calculator (100/1000/5000) \\
* Studying by laboratories of alchemists in all possessions (Ancient magic +25%) \\
* Duration of research missions (-50%) \\
* Duration of missions of merchants (-50%) \\
* Duration of missions of the hero’s squad (-10%) \\
* Chance to find a magic item in ruins (+100%) \\
* Experience gained by the hero in battle (+50%) \\
* Salary of all troops -67% \\
* Extraction of lumberjack huts in all possessions (Ancient magic +25%) \\
At line 41 changed 7 lines
* Stone Quarries' production speed increase in all domains (Ancient Magic +25%)\\
* Iron Plants' production speed increase in all domains (Ancient Magic +25%)\\
* Windmills' production speed increase in all domains (Ancient Magic +25%)\\
* Trading Posts' production speed increase in all domains (Ancient Magic +25%)\\
* Instantly receive 300 graces of the gods (no more than once every two days)
* Instant receiving a certain amount of Gods' Favour (allowed once a day)\\
* You can instantly stop being a Renegade\\
* Quarry mining in all possessions (Ancient magic +25%) \\
* Mining in all possessions (Ancient Magic +25%) \\
* Extraction of mills in all possessions (Ancient magic +25%) \\
* Extraction of shops in all possessions (Ancient magic +25%) \\
* Mining in all possessions (Ancient magic +25%) \\
* Instantly receive 300 graces of the gods (no more than once every two days) \\
* Instantly stop being an apostate \\
* Go to [vacation | Vacation] \\
At line 56 changed one line
* Population Growth acceleration in each Cottage\\
* Population Growth acceleration in each Cottage (+10 per hour or +25 per hour)\\
At line 65 added one line
* Chance of damaging every building in a domain (__Example 1__: the service for -75% is activated in the domain, the player used a level 5 fortification scroll -60%. The attacker used the reward "Chance of damaging buildings +100%" and put on an artefact +60%. The final chance of destruction is -75-60 + 100 + 60 = +25%. __Example 2__: the service is -200% in the domain, the attacker has put on and artefact +60%. The total chance is -200 + 60 = -140, but __since the maximum value (limit) is -90%__, the final chance is -90%. This means there is a 90% chance that the building will NOT be damaged.) \\
At line 71 changed one line
||[{Image src='flower.png' align='left' }]||[{Image src='medal.png' align='left' }]||[{Image src='pivo14.png' align='left' }]||[{Image src='young_knight_light.png' align='left' }]||[{Image src='black.png' align='left' }]||[{Image src='giliotina_1.png' align='left' }]||[{Image src='money_1.png' align='left' }]||[{Image src='pride_4.png' align='left' }]
||[{Image src='flower.png' align='left' }]||[{Image src='medal.png' align='left' }]||[{Image src='pivo14.png' align='left' }]||[{Image src='young_knight_light.png' align='left' }]||[{Image src='black (1).png' align='left' }]||[{Image src='giliotina_1.png' align='left' }]||[{Image src='money_1.png' align='left' }]||[{Image src='pride_4.png' align='left' }]
At line 88 changed one line
Some Local Services work for a certain period of time shown in the window. They can be prolonged any time.\\
Some Local Services work for a certain period of time shown in the window. They can be prolonged any time. Some services may have several values, which are selected in the corresponding combo box. You cannot renew a service for a lower value if a higher one is active at the moment.\\
If you order a service with a higher value, when a lower value is active, the current service will be canceled. \\